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Flash 8 Cookbook
By Joey Lott
...............................................
Publisher: O'Reilly
Pub Date: April 2006
Print ISBN-10: 0-596-10240-2
Print ISBN-13: 978-0-59-610240-1
Pages: 534
 



Table of Contents  | Index

     Preface
     Recipe 1.1.  Drawing Straight Lines
       Recipe 1.3.  Modifying Curves
       Recipe 1.5.  Applying Line Styles
       Recipe 1.7.  Customizing Line Caps
       Recipe 1.9.  Creating Effects with Strokes
       Recipe 1.11.  Drawing Regular Polygons
       Recipe 1.13.  Drawing Other Assorted Shapes
       Recipe 1.15.  Drawing Complex Lines and Shapes
     Recipe 1.17.  Freehand Drawing
       Recipe 1.19.  Painting Shapes
       Recipe 1.21.  Selecting a Shape and Changing Its Attributes
       Recipe 1.23.  Applying a Fill to a Closed Path
       Recipe 1.25.  Mixing Custom Colors
       Recipe 1.27.  Applying Preset and Custom Gradients
       Recipe 1.29.  Stretching, Rotating, and Repositioning Fills
       Recipe 1.31.  Distorting and Reshaping Elements
       Recipe 1.33.  Creating Mirror Images
       Recipe 1.35.  Erasing Content
     Recipe 2.1.  Importing Assets from Fireworks
       Recipe 2.3.  Importing Simulated 3D Shapes from Freehand MX
       Recipe 2.5.  Importing Illustrator AI and EPS Content
       Recipe 2.7.  Exporting Animated GIF Files
           Chapter 3.  Structuring Movies and Laying Out Content
       Recipe 3.2.  Setting Stage Dimensions
       Recipe 3.4.  Applying New Default Document Settings
       Recipe 3.6.  Lengthening the Duration of the Movie
       Recipe 3.8.  Managing Content with Layers
       Recipe 3.10.  Customizing the Display of Layers and Frames
       Recipe 3.12.  Managing Complex Content with Layer Folders
       Recipe 3.14.  Aligning, Distributing, Resizing, and Spacing Elements
       Recipe 3.16.  Grouping Elements
         Chapter 4.  Creating Animation
       Recipe 4.2.  Animating Along Curved Paths
       Recipe 4.4.  Applying Advanced Tweening Effects
       Recipe 4.6.  Looping Animations
       Recipe 4.8.  Viewing Multiple Frames Simultaneously
       Recipe 4.10.  Morphing Graphics with Shape Tweens
       Recipe 4.12.  Creating Nested Animations
       Recipe 4.14.  Changing a Movie Clip's Location at Runtime with ActionScript
           Chapter 5.  Simulating 3D in Flash
       Recipe 5.2.  Creating 3D Objects
       Recipe 5.4.  Animating a 3D Shape Morph
       Recipe 5.6.  Realistic Raster-Based 3D Graphics
       Recipe 5.8.  Using 3D Models in Flash Not Originally Created in Swift 3D
       Recipe 5.10.  Rendering Swift 3D Animations as Flash Video
           Chapter 6.  Composing Images with Bitmaps and Masks
       Recipe 6.2.  Editing Bitmaps
       Recipe 6.4.  Converting Bitmaps to Vector Art
       Recipe 6.6.  Optimizing Bitmaps for Export
       Recipe 6.8.  Masking Page Elements
           Chapter 7.  Working with Text Basics
       Recipe 7.2.  Changing the Appearance of Text
       Recipe 7.4.  Adding Drop Shadows to Text
       Recipe 7.6.  Resizing Text Fields (Stretching the Text)
       Recipe 7.8.  Setting Space Between Characters
       Recipe 7.10.  Superscripting and Subscripting Characters
       Recipe 7.12.  Creating Text Hyperlinks
       Recipe 7.14.  Opening Browser Windows with Specific Parameters Using Static Text
       Recipe 7.16.  Making Small Fonts Readable
           Chapter 8.  Working with Dynamic Text
       Recipe 8.2.  Changing Text at Runtime
       Recipe 8.4.  Accepting Password Input
       Recipe 8.6.  Setting Allowable Characters for Input
       Recipe 8.8.  Resizing Dynamic or Input Text Fields
       Recipe 8.10.  Creating Scrolling Text
       Recipe 8.12.  Using HTML Tags in Text
       Recipe 8.14.  Ensuring that Text Displays in the Original Font
           Chapter 9.  Adding Interactivity
       Recipe 9.2.  Creating Buttons that Animate
       Recipe 9.4.  Creating Hotspots with Invisible Buttons
       Recipe 9.6.  Making Buttons Respond to Mouse Rollovers
       Recipe 9.8.  Building Menus with Buttons
       Recipe 9.10.  Using a Dial Control
       Recipe 9.12.  Creating Animated Cursors
       Recipe 9.14.  Hiding the Hand Cursor
           Chapter 10.  Managing Playback
       Recipe 10.2.  Preventing the Movie from Looping
       Recipe 10.4.  Skipping the Playhead to a Different Frame of the Timeline
       Recipe 10.6.  Playing the Timeline Backward
           Chapter 11.  Managing Movie Clips
       Recipe 11.2.  Applying Transparency to Movie Clips
       Recipe 11.4.  Adjusting Movie Clip Instance Color
       Recipe 11.6.  Brightening Movie Clip Instances
       Recipe 11.8.  Moving a Movie Clip in Front of or Behind Another Movie Clip (or a Button or Text Field)
       Recipe 11.10.  Generating Unique Depths
       Recipe 11.12.  Creating Simple Drag-and-Drop Functionality
       Recipe 11.14.  Changing Movie Clip Visibility
       Recipe 11.16.  Detecting Collisions (or Overlaps) Between Two Movie Clips
           Chapter 12.  Creating Presentations and Slideshows
       Recipe 12.2.  Building a Presentation Using a Slide Presentation
       Recipe 12.4.  Adding Transitions to Slide Presentations
       Recipe 12.6.  Adding Buttons to a Presentation Using Flash 8 Cookbook Components
       Recipe 12.8.  Building an Image Slideshow Using a Flash Template
       Recipe 12.10.  Adding Titles and Captions to a Slideshow Using the Flash 8 Cookbook Components
     Recipe 13.1.  Adding a Form Control for Gathering Text Information
       Recipe 13.3.  Adding a Menu Form Control
       Recipe 13.5.  Adding a Radio Button Form Control
       Recipe 13.7.  Adding a Clickable Button
       Recipe 13.9.  Adding a Form Control for Collecting Date Information
       Recipe 13.11.  Retrieving Text Field, Text Input, and Text Area Values
       Recipe 13.13.  Retrieving Values from Multiselect Lists
       Recipe 13.15.  Retrieving Values from Radio Button Groups
       Recipe 13.17.  Submitting Form Data to the Server
           Chapter 14.  Building Advanced Flash Forms
       Recipe 14.2.  Performing Actions When the User Makes a Date Selection
       Recipe 14.4.  Preselecting Date Control Values
       Recipe 14.6.  Validating Form Data
     Recipe 15.1.  Applying Individual Component Styles
       Recipe 15.3.  Applying Styles to Component Types
       Recipe 15.5.  Working with Color Styles
       Recipe 15.7.  Working with Border and Background Styles
       Recipe 15.9.  Working with List Styles
       Recipe 15.11.  Working with Radio Button, Checkbox, and Arrow Styles
           Chapter 16.  Loading Images and Flash Content
       Recipe 16.2.  Loading External SWF/JPEG Content into a Draggable Window
       Recipe 16.4.  Determining Load Progress
       Recipe 16.6.  Optimizing Download Time by Sharing Content Among Movies
     Recipe 17.1.  Importing Sounds
       Recipe 17.3.  Adding a Sound to a Timeline for Playback
       Recipe 17.5.  Playing a Sound with a Button
       Recipe 17.7.  Changing the In and Out Points of a Sound
       Recipe 17.9.  Compressing Sounds in Your Movie (Optimizing Quality and File Size)
       Recipe 17.11.  Stopping All Sounds
           Chapter 18.  Working with Video
       Recipe 18.2.  Deploying Video
       Recipe 18.4.  Customizing the FLVPlayback Component
       Recipe 18.6.  Detecting Bandwidth
           Chapter 19.  Using Data
       Recipe 19.2.  Sending Variables
       Recipe 19.4.  Loading XML Data with Components
       Recipe 19.6.  Calling Flash Remoting Methods with Components
       Recipe 19.8.  Formatting Data with Data Binding
           Chapter 20.  Building Preloaders
       Recipe 20.2.  Building a Simple Preloader
       Recipe 20.4.  Using a Progress Bar to Create a Graphical Preloader
       Recipe 20.6.  Creating Preloaders for Files with Components
     Recipe 21.1.  Publishing Flash to the Browser
       Recipe 21.3.  Detecting Flash Player Version
       Recipe 21.5.  Communicating Between Flash and JavaScript
       Recipe 21.7.  Publishing Projectors
       Recipe 21.9.  Printing Flash Content
           Chapter 22.  Deploying Flash on Mobile Devices
       Recipe 22.2.  Using the Mobile Emulator
       Recipe 22.4.  Playing a Flash Lite Movie on a Device
       Recipe 22.6.  Overriding the Default Active Button State
       Recipe 22.8.  Responding to the Soft Keys
       Recipe 22.10.  ActionScript for Flash Lite
       Recipe 22.12.  The Flash Lite Development Community
     Recipe 23.1.  Detecting and Redirecting Users with Assistive Devices
       Recipe 23.3.  Making Animated, Interactive, and Visually Complex Movies Accessible
       Recipe 23.5.  Making Keyboard-Navigable Movies
       About the Author
     Index

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